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Each new member to marek-knows.com gets the Default membership shown below. To upgrade your membership, click on one of the Pay Pal images below (you must log in to your account first).

For every $3.00 that you spend in the store, you will earn one key which you can use to unlock bonus content.

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(A) If you do not log into the web site for 60 consecutive days then your free membership will expire. To reactivate your account, you will need to purchase a membership.

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(C) The default membership comes with 300 MB of download quota. If you want to download more MB you will need to purchase this to increase your quota limit.
 
FBX Parser Code + FBX-to-VMK Converter  

FBX Parser Code + FBX-to-VMK Converter

The FBX Parser video tutorial and source code will show you how to easily parse an FBX file to extract all important information. As a bonus you will also receive an FBX-to-VMK conversion program that will convert FBX files to the VMK file format used by the game engine. <more details>

Price: $19.95
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OpenGL Game Engine Development DVD  

OpenGL Game Engine Development DVD

Have you ever wanted to create your own 3D game engine? Now you can by following along with me as I show you how to create a first person shooter game engine using OpenGL. This PC DVD covers over 50 hours of video training (more than 130 videos) targeted towards the beginner and intermediate level C++ programmers. <more details>

Price: $47.95 + $12.00 Shipping & Handling
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VC++ 2005 Game Engine Source Code  

VC++ 2005 Game Engine Source Code

This is the complete source code for the Game Engine VMK series. This source code has been written for use with Visual C++ 2005. You can also use this source code with Visual C++ 2005 Express or 2008 Express. <more details>

Price: $29.95
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File Viewer Application and VMK File Format  

File Viewer Application and VMK File Format

The File Viewer application makes it very easy for anyone to modify Caligari COB/SCN files or my own custom 3D file format (*.VMK files). Use this application as a "Level Editor" to position, orient and scale all your objects in the scene. <more details>

Price: $7.99
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Font Image Generator  

Font Image Generator

The Font Image Generator application makes it very easy for anyone to create texture files used by the font class (see VMK 20) in the OpenGL game engine. <more details>

Price: $4.49
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VMK 40: GUI Move Command  

VMK 40: GUI Move Command

In this video tutorial I demonstrate how to implement a new console command that allows you to manipulate the layout of all the GUI controls in real-time using the mouse while the game is running. The video is 27 min 25 sec long. <more details>

Price: $3.50
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VMK 41: Game State Navigation System  

VMK 41: Game State Navigation System

I demonstrate how to improve the Game State Navigation System. The improved system gives us more flexibility with laying out our menu system. We gain the ability to visit the same Game State from different directions, something that can't be done with the current implementation. The video is 36 min 2 sec long. <more details>

Price: $3.90
  
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VMK 42: GUI List Class  

VMK 42: GUI List Class

The internal workings of the GUIList control are explained. The list box lets you display rows of data in this control. If the number of rows is more than what can be rendered on the screen, a scrollbar will appear allowing you to scroll up and down through the list of items. The video is 1 hr 43 min 21 sec long. <more details>

Price: $6.95
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VMK 43: Dynamic Action Key Mapping  

VMK 43: Dynamic Action Key Mapping

I demonstrate how to modify the Game Engine so that during game play, you can change which key's are mapped to each of the actions in your game. The video is 1 hr 49 min 2 sec long. <more details>

Price: $7.20
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VMK 44: Third Person Camera Control  

VMK 44: Third Person Camera Control

In this video I replace the 1st person camera view of the scene with a 3rd person camera. The 3rd person camera lets you see what you are controlling on the screen. The video is 1 hr 12 min 35 sec long. <more details>

Price: $5.50
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