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Member Community Game Development, 3D Modeling, Art, Sound Effects and more
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Marek Site Admin

Joined: 11 Feb 2007 Posts: 515 Location: Ontario Canada  |
Posted: Sat Aug 16, 2008 9:04 pm Post subject: File Viewer Application and VMK File Format |
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File Viewer Application and Custom VMK File Format
The File Viewer application makes it very easy for anyone to modify Caligari COB/SCN files or my own custom 3D file format (*.VMK files). Use this application as a "Level Editor" to position, orient and scale all your objects in the scene.
Features include:
- Background & Grid color selection via easy to use color picker
- View Scenegraph when COB, SCN or VMK files are loaded
- Easily update any Transform, Shape, Material, Texture or Texture Transform Nodes dynamically.
- Load multiple files at a time to compare relative sizes
This video also comes with source code to show you how to create your own 3D file format.
The File Viewer application will be emailed to you after it is purchased from the store |
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Marek Site Admin

Joined: 11 Feb 2007 Posts: 515 Location: Ontario Canada  |
Posted: Mon Mar 02, 2009 1:49 pm Post subject: |
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I have made a few modifications to the structure of the VMK file. The VMK Header will now contain the string VMK FILE (all capitals) and the version number is stored in two short variables s_VersionMajor, s_VersionMinor. In Ghost Toast VMK19a I demonstrate how to update the source code to take this into account.
I removed the virtual keyword from destructors and also removed iiParentID from VMK Chunks that don't need this variable. |
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