Marek Site Admin

Joined: 11 Feb 2007 Posts: 515 Location: Ontario Canada  |
Posted: Thu Nov 22, 2007 10:05 am Post subject: GameDev VMK 44 - 3rd Person Camera |
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VMK 44: Third Person Camera Control
This VMK consists of two parts.
VMK 44A - To prepare for the swap over from the 1st person camera to the 3rd person camera controls, we replace the old camera class with a new one that uses the gluLookAt function. This video is 50 min 29 sec long.
VMK 44B - We separate the Player class from the Camera class and attached a 3D model of the player to our movement controls. The player is rendered in front of the camera as we move around the world. A little bit of 3D math is involved to figure out where to position our "pivot" point so that when we rotate the camera, our scene/view updates correctly while keeping the 3D model at the correct spot. This video is 22 min 16 sec long.
These videos will be available to you after this VMK is purchased from the store.
You can also get these videos and other bonus VMK's in the Game Engine Series by purchasing the DVD. |
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